![]() DLSS is generally agreed to look the best, but is limited to a relatively smaller subset of the market, and has other caveats. It's very easy to implement a simple upscaling feature, but FSR will give a small bump in quality while maintaining full cross-vendor compatibility. Modern games typically use one of three methods to perform resolution upscaling: NVIDIA's Deep Learning Super Sampling ( DLSS), AMD's FidelityFX Super Resolution ( FSR), or a simple upscale, perhaps with bilinear filtering or similar. It's possible to separate the demanding 3D game graphics from the lightweight 2D HUD or UI elements, so those are usually rendered at full output resolution to retain sharpness. It then renders the game at a reduced size before scaling it up to the output resolution. This means separating the 3D render resolution of the game graphics from the final resolution of the output surface (the display, or window). These days, computer and video games very frequently use "resolution upscaling" to improve performance at the cost of some image quality. The Scale of Things In Performance Testing Modern PC Games We'll go over the performance data in detail in a moment, and then look at some image quality comparisons, but before we get into any of that we need to have a brief discussion about benchmarking modern games using resolution scalers. We tested Dying Light 2 with a handful of powerful graphics cards inside a beefy Ryzen 7 5800X system. NVIDIA GeForce RTX 3070 Ti Founders Edition Some people might say that makes the game forward-looking, that it can "scale into the future." That's definitely true, but in the here and now, it also makes the game kind of a pig to run on current hardware. Now something many of you have been waiting for-the system requirements for Dying Light 2 Stay Human! Ready to parkour through The City on February 4th? #DyingLight2 put, Dying Light 2 is incredibly demanding, and it puts a heavy load on both CPU and GPU resources. Oddly enough, 4K settings haven’t been specified even though the game has 4K, ray tracing and 60 FPS modes on current-gen consoles.ĭying Light 2 Stay Human is out on February 4th 2022 for Xbox One, Xbox Series X/S, PS4, PS5, PC and Nintendo Switch. Finally, the recommended settings for the best ray tracing at 1080p/60 FPS include a Core i5-8600K or Ryzen 7 3700X with 16 GB RAM and a GeForce RTX 3080 10 GB. When enabling low quality ray tracing for 1080p/30 FPS, a Core i5-8600K or Ryzen 5 3600X with 16 GB RAM is required again but this time with an RTX 2070 8 GB at minimum. Recommended requirements for 1080p/60 FPS and High quality include a Core i5-8600K or Ryzen 5 3600X with 16 GB RAM and a GeForce RTX 2060 6 GB or AMD RX Vega 56 8 GB. Minimum requirements for 1080p/30 FPS at Low quality include an Intel Core i3-9100 or AMD Ryzen 3 2300X, 8 GB of RAM and either a GeForce GTX 1050 Ti or Radeon RX 560 4 GB. ![]() ![]() Segregated into Minimum and Recommend with ray tracing on and off, the total installation space required will be 60 GB with an SSD being recommended. Techland has finally unveiled the system requirements for Dying Light 2 Stay Human on PC. ![]()
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